Continuous Levels-of-Detail and Visual Abstraction for Seamless Molecular Visualization
Computer Graphics Forum 2014
Abstract
Molecular visualization is often challenged with rendering of large molecular structures in real time. We introduce a novel approach that enables us to show even large protein complexes. Our method is based on the level-of-detail concept, where we exploit three different abstractions combined in one visualization. Firstly, molecular surface abstraction exploits three different surfaces, solvent-excluded surface (SES), Gaussian kernels and van der Waals spheres, combined as one surface by linear interpolation. Secondly, we introduce three shading abstraction levels and a method for creating seamless transitions between these representations. The SES representation with full shading and added contours stands in focus while on the other side a sphere representation of a cluster of atoms with constant shading and without contours provide the context. Thirdly, we propose a hierarchical abstraction based on a set of clusters formed on molecular atoms. All three abstraction models are driven by one importance function classifying the scene into the near-, mid- and far-field. Moreover, we introduce a methodology to render the entire molecule directly using the A-buffer technique, which further improves the performance. The rendering performance is evaluated on series of molecules of varying atom counts.
Bibtex
@article{parulek2014seamless, title={Continuous Levels-of-Detail and Visual Abstraction for Seamless Molecular Visualization}, author={Parulek, Julius and J{\"o}nsson, Daniel and Ropinski, Timo and Bruckner, Stefan and Ynnerman, Anders and Viola, Ivan}, year={2014}, journal={Computer Graphics Forum}, volume={33}, pages={276--287}, issue={6}, doi={10.1111/cgf.12349} }